Reality Through the Arts
Author :
Publisher : Prentice Hall
Release Date : 2013
ISBN 10 : 9780205858224
Pages : 431 pages
Rating : 4/5 from 21 reviews
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" ... provides both a topical and chronological approach to the humanities. Part I, "The Media of the Arts," offers independent chapters on two dimensional art (drawing, painting, printmaking, and photography), sculpture, architecture, music, literature, theatre, cinema, and dance. Part II, "The Styles of the Arts," is a chronological history of the arts of Africa, the Americas, Asia, Europe, and the Middle East, organized by artistic discipline and focusing on styles rather than encyclopedic detail."--Publisher.

Reality Through the Arts

by Dennis J. Sporre

" ... provides both a topical and chronological approach to the humanities. Part I, "The Media of the Arts," offers independent chapters on two dimensional art (drawing, painting, printmaking, and photography), sculpture, architecture, music, literature, theatre, cinema, and dance. Part II, "The Styles of the Arts," is a chronological history of the arts of Africa, the Americas, Asia, Europe, and the Middle East, organized by artistic discipline and focusing on styles rather than encyclopedic detail."--Publisher.

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Reality Through the Arts

by Dennis J. Sporre

This book provides a comprehensive two part real-world introduction to the history of art, Western as well as non-Western. The first part presents the available media and how each works. The second part traces a history of various artistic styles to demonstrate how artists have used those media to portray human reality.Reality Through the Arts provides generous illustrations the book to draw readers into the magnificence of the world's art. It delivers critical comparisons among various styles through a

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Reality Through the Arts

by Dennis J. Sporre

Thematic and Chronological Approach to the Humanities Reality Through the Arts is a popular choice for professors because it provides both a topical and chronological approach to the humanities. Part I, “The Media of the Arts,” offers independent chapters on two dimensional art (drawing, painting, printmaking, and photography), sculpture, architecture, music, literature, theatre, cinema, and dance. Part II, “The Styles of the Arts,” is a chronological history of the arts of Africa, the Americas, Asia, Europe, and the Middle East,

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Reality TV

by Misha Kavka

This book is a study of the 'Reality TV' format which, in less than a decade, has transformed network programming schedules, branded satellite and digital stations, become a favourite target for anti-television campaigners, and turned viewers into savvy r

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Reality TV

by Susan Murray,Laurie Ouellette

A collection of essays, which provide a comprehensive picture of how and why the genre of reality television emerged, what it means, how it differs from earlier television programming, and how it engages societies, industries, and individuals.

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Thinking Reality and Time through Film

by Christine Reeh,José Manuel Martins

Over the last few decades, film has increasingly become an issue of philosophical reflection from an ontological and epistemological perspective, and the claim “doing philosophy through film” has raised extensive discussion about its meaning. The mechanical reproduction of reality is one of the most prominent philosophical questions raised by the emergence of film at the end of the nineteenth century, inquiring into the ontological nature of both reality and film. Yet the nature of this audio-photographic and moving reproduction of

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The Changing Concept of Reality in Art

by Deborah Rosenthal,Erwin Rosenthal

"The transmutation of artistic form," writes Erwin Rosenthal, "depends on individual decisions and cultural development. But there are basic laws of self-expression which do not change, which are perpetual because they accord with the structure of the human mind and soul." These penetrating studies explore the deep psychological and formal affinities between defining figures of their epochs—from Giotto and Dante through Picasso—and illuminate ways that artists and thinkers encounter the world and translate it through the unique language

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The Reality Bubble

by Ziya Tong

What are we not seeing? Our naked eyes see only a thin sliver of reality. We are blind in comparison to the X-rays that peer through skin, and the animals that can see in infrared or ultraviolet or with 360-degree vision. In The Reality Bubble, Ziya Tong illuminates this hidden world and takes us on a journey to examine ten of humanity’s biggest blind spots. What she reveals is not on the things we didn’t evolve to see

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Media Experiences

by Annette Hill

Media Experiences: Engaging with Drama and Reality Television travels across people and popular culture, exploring the pathways to engagement and the various ways in which we shape and are shaped by the media landscapes in which we move. This exploration includes the voices and bodies, sights and sounds of audiences as they experience entertainment through television drama, reality TV, at live events, and within digital television itself as actors, participants and producers. It is about the people who create the

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Reality Mining

by Nathan Eagle,Kate Greene

A look at how Big Data can be put to positive use, from helping users break bad habits to tracking the global spread of disease. Big Data is made up of lots of little data: numbers entered into cell phones, addresses entered into GPS devices, visits to websites, online purchases, ATM transactions, and any other activity that leaves a digital trail. Although the abuse of Big Data—surveillance, spying, hacking—has made headlines, it shouldn't overshadow the abundant positive applications

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100 Principles of Game Design

by DESPAIN

Game designers spend their lives solving extraordinary problems and facing mind-bending paradoxes. It’s their job to make a meticulous plan for “spontaneous fun” players will want to experience over and over again. Pressure is heaped on with demands for innovation and blockbuster status. So designers find themselves facing an abyss of problems, pressure, and possibilities, armed only with their brains and an assortment of design principles they picked up over years of experience. For the first time, 100 Principles of

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Reality Radio

by John Biewen,Alexa Dilworth

Over the last few decades, the radio documentary has developed into a strikingly vibrant form of creative expression. Millions of listeners hear arresting, intimate storytelling from an ever-widening array of producers on programs including This American Life, StoryCorps, and Radio Lab; online through such sites as Transom, the Public Radio Exchange, Hearing Voices, and Soundprint; and through a growing collection of podcasts. Reality Radio celebrates today's best audio documentary work by bringing together some of the most influential and innovative

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The Humanities Through the Arts

by F. David Martin,Lee A. Jacobus

"Humanities through the Arts" is intended for introductory-level, interdisciplinary courses offered across the curriculum in the Humanities, Philosophy, Art, English, Music, and Education departments. Arranged topically by art form from painting, sculpture, photography, and architecture to literature, music, theater, film, and dance. This beautifully illustrated text helps students learn how to actively engage a work of art. The new sixth edition retains the popular focus on the arts as an expression of cultural and personal values..

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The Integration of the Humanities and Arts with Sciences  Engineering  and Medicine in Higher Education

by National Academies of Sciences, Engineering, and Medicine,Policy and Global Affairs,Board on Higher Education and Workforce,Committee on Integrating Higher Education in the Arts, Humanities, Sciences, Engineering, and Medicine

In the United States, broad study in an array of different disciplines â€"arts, humanities, science, mathematics, engineeringâ€" as well as an in-depth study within a special area of interest, have been defining characteristics of a higher education. But over time, in-depth study in a major discipline has come to dominate the curricula at many institutions. This evolution of the curriculum has been driven, in part, by increasing specialization in the academic disciplines. There is little doubt that disciplinary specialization has

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Life  The Movie

by Neal Gabler

The story of how our bottomless appetite for novelty, gossip, and melodrama has turned everything—news, politics, religion, high culture—into one vast public entertainment. Neal Gabler calls them "lifies," those blockbusters written in the medium of life that dominate the media and the national conversation for weeks, months, even years: the death of Princess Diana, the trial of O.J. Simpson, Kenneth Starr vs. William Jefferson Clinton. Real Life as Entertainment is hardly a new phenomenon, but the movies,

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Digital Bodies

by Susan Broadhurst,Sara Price

​This book explores technologies related to bodily interaction and creativity from a multi-disciplinary perspective. By taking such an approach, the collection offers a comprehensive view of digital technology research that both extends our notions of the body and creativity through a digital lens, and informs of the role of technology in practices central to the arts and humanities. Crucially, Digital Bodies foregrounds creativity, the interrogation of technologies and the notion of embodiment within the various disciplines of art, design, performance

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Fantastic Reality

by Professor of Art History Mignon Nixon,Mignon Nixon,Louise Bourgeois

A critical study of Louise Bourgeois's art from the 1940s to the 1980s: its departure from surrealism and its dialogue with psychoanalysis.

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Virtual Reality

by Ken Pimentel,Kevin Teixeira

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More Real Than Reality

by Donald E. Morse,Csilla Bertha

From the ancient texts and medieval illuminated manuscripts to 20th century poetry, painting, drama, stories, and novels, Irish writers and artists have found the fantastic not only congenial but necessary to their art. This collection of fifteen essays focuses on the fantastic in Irish literature and the arts, showing how the use of the fantastic mode has allowed Irish writers and artists to express ideas, emotions, and insights not available through the direct imitation of everyday reality. The works of

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