Framed Ink
Author :
Publisher : Titan Publishing Company
Release Date : 2011
ISBN 10 : 9780857681119
Pages : 128 pages
Rating : 4/5 from 21 reviews
GET BOOK!

Comic illustrations.

Framed Ink

by Marcos Mateu-Mestre

Comic illustrations.

GET BOOK!
Framed Perspective Vol  1

by Marcos Mateu-Mestre

Perspective is a discipline often set aside when it comes to general art study, though it is essential to master in order to produce any piece of art that is and feels realistic. As intimidating as perspective may seem, best-selling author and artist Marcos Mateu-Mestre delivers each lesson in an accessible and informative way that takes the mystery out of achieving successful scenes.

GET BOOK!
Framed Perspective Vol  2

by Marcos Mateu-Mestre

Building on the foundation established with the first book in the series, Framed Perspective 2 guides artists through the challenging tasks of projecting shadows in proper perspective on a variety of environments and working with characters in perspective set in particular situation or setting. Author and artist Marcos Mateu-Mestre reveals the many techniques and mechanics he has used to become proficient in such endeavors, including using anatomy, shadows, and clothing folds to define the shape and volume of characters within an

GET BOOK!
Framed Drawing Techniques

by Marcos Mateu-Mestre

No matter what stage artists are in their careers, "it's necessary to look toward the future eager to learn and to be better every day," writes artist and best-selling author Marcos Mateu-Mestre (Framed Ink, Framed Perspective Vol. 1 & 2) in his latest book, Framed Drawing Techniques, which is packed with opportunities to do just that. In exquisite and thoughtful detail, Mateu-Mestre lays out distinct approaches to drawing in the book's chapters--The Ballpoint Pen, Graphite Pencil, The Digital Way, and The Gray Scale--outlining

GET BOOK!
Sunnyville Stories

by Max West

Rusty Duncan and Samantha Macgregor continue their adventures in a small town called Sunnyville.

GET BOOK!
Trail of Steel

by Marcos Mateu-Mestre

"It is winter of 1441 in Spain and Condottiero Martin, together with his son, Sancho, and a group of mercenaries, is offered a job... a mission that will change the course of their lives forever"--P. [4] of cover.

GET BOOK!
Perspective  for Comic Book Artists

by David Chelsea

Teaches comic book artists about artistic perspective, covering one, two, and three-point perspective, using circles, drawing the human figure, and explaining the horizon and vanishing point

GET BOOK!
Professional Storyboarding

by Sergio Paez,Anson Jew

Storyboarding is a very tough business, and a new storyboarder really needs to have their wits about them and have professional savvy to survive in this competitive field. Storyboarding: Rules of Thumb offers highly illustrative examples of basic storyboarding concepts, as well as sound, career-oriented advice for the new artist. This book also features a number of veteran storyboard artists sharing their experiences in the professional world.

GET BOOK!
How to Draw Noir Comics

by Shawn Martinbrough

Describes the techniques needed to draw noir comics such as creating mood, staging action, working with a script, characters, and lightning.

GET BOOK!
Drawing Crime Noir

by Christopher Hart

Wolf Haas' Detective Brenner series has become wildly popular around the world for a reason: They're timely, edgy stories told in a wry, quirky voice that's often hilarious, and with a protagonist it's hard not to love. In this episode, Brenner forced out of the police force tries to get away from detective work by taking a job as the personal chauffeur for two-year-old Helena, the daughter of a Munich construction giant and a Viennese abortion doctor. One day, while

GET BOOK!
The Art of Comic Book Inking

by Gary Martin,Brent Eric Anderson

Presents a guide to the "inking" process, introducing the techniques and textures that make comics so visually appealing.

GET BOOK!
Rendering in Pen and Ink

by Arthur Leighton Guptill

An updated edition of the classic work on ink drawing, providing comprehensive instruction in, information about, and illustration of all aspects and techniques of rendering

GET BOOK!
The Complete Guide to DAZ Studio 4

by Paolo Ciccone

The book builds up a complete project from scratch and demonstrates the power of DAZ to create life-like characters. The book is replete with detailed examples and instructions on creating a tailor-made marvel out of scratch.This book can be used by anybody who has DAZ Studio 4, regardless of their level of familiarity with the program or the concepts of 3D art.

GET BOOK!
Framing Famous Mountains

by Flora Li Fu,Li-tsui Flora Fu

"Treating landscape painting as yet another framing systems, in both the symbolic and material sense, this book examines sixteenth-century paintings of famous mountains by three major artists in the light of a diachronic account of the evolution of famous mountains over time and a synchronic account of the vogue for the grand tour in late Ming society." --Book Jacket.

GET BOOK!
Rethinking Japanese Modernism

by Roy Starrs

By adopting an open, multidisciplinary, and transnational approach, this book sheds new light both on the specific achievements and on the often-unexpected interrelationships of the writers, artists and thinkers who helped to define the Japanese version of modernism and modernity.

GET BOOK!
The Visual Story

by Bruce Block

If you can't make it to one of Bruce Block's legendary visual storytelling seminars, then you need his book! Now in full color for the first time, this best-seller offers a clear view of the relationship between the story/script structure and the visual structure of a film, video, animated piece, or video game. You'll learn how to structure your visuals as carefully as a writer structures a story or a composer structures music. Understanding visual structure allows you to

GET BOOK!
Imaginative Realism

by James Gurney

Shares tips and techniques on creating a realistic picture of aliens and creatures, places, and machines.

GET BOOK!
Rendering in Pen and Ink

by Arthur L. Guptill

Arthur L. Guptill's classic Rendering in Pen and Ink has long been regarded as the most comprehensive book ever published on the subject of ink drawing. This is a book designed to delight and instruct anyone who draws with pen and ink, from the professional artist to the amateur and hobbyist. It is of particular interest to architects, interior designers, landscape architects, industrial designers, illustrators, and renderers. Contents include a review of materials and tools of rendering; handling the pen

GET BOOK!
Color and Light

by James Gurney

From New York Times best-selling author of the Dinotopia series, James Gurney, comes a carefully crafted and researched study on color and light in paintings. This art instruction book will accompany the acclaimed Imaginative Realism: How to Paint What Doesn’t Exist. James Gurney, New York Times best-selling author and artist of the Dinotopia series, follows Imaginative Realism with his second art-instruction book, Color and Light: A Guide for the Realist Painter. A researched study on two of art's most

GET BOOK!